NetEase/$NTES

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About NetEase

Founded in the late 1990s as an internet portal, NetEase has transformed into a leading force in the second-largest online game company gaming in China. While its initial success was built upon the massively multiplayer online role-playing game Fantasy Westward Journey, NetEase has expanded its portfolio with captivating franchises that resonate with both domestic and international players. Over the past decade, the company has created titles such as Justice, Identity V, Naraka: Bladepoint, and Eggy Party, all of which maintain significant player bases today. Beyond in-house development, the company also collaborates with likes of Microsoft and Marvel to create and publish games based on renowned IPs, including World of Warcraft, Diablo Immortal, and Marvel Rivals.

Ticker

$NTES
Primary listing

Employees

26,028

NetEase Metrics

BasicAdvanced
$89B
92.99
$1.49
0.82
$2.89
2.08%

What the Analysts think about NetEase

Analyst ratings (Buy, Hold, Sell) for NetEase stock.

Bulls say / Bears say

NetEase achieved 7.4% year-over-year growth in net revenue to RMB28.8 billion in Q1 2025, driven by a 12.1% rise in gaming and related value-added services to RMB24.0 billion, and net income increased to RMB10.3 billion (PRNewswire)
In Q2 2025, NetEase maintained its strong trajectory with net revenues up 9.4% year-over-year to RMB27.9 billion and gaming revenues up 13.7% to RMB22.8 billion, reflecting robust player engagement (PRNewswire)
New global releases such as Dunk City Dynasty and MARVEL Mystic Mayhem quickly reached the top of iOS download charts across multiple regions, showcasing NetEase’s strength in creating compelling IPs for international markets (PRNewswire)
Non-gaming segments posted notable declines in Q1 2025: Youdao revenue dropped 6.7%, NetEase Cloud Music fell 8.4%, and Innovative Businesses decreased by 17.6%, raising concerns over NetEase’s reliance on gaming for growth (PRNewswire)
Despite strong headline results, overseas expansion hit roadblocks—NetEase closed Ouka Studios in Japan and laid off its U.S. development team, highlighting execution risks in international markets (WSJ)
Core games revenue declined sequentially in Q2 2025 to RMB22.8 billion from RMB24.0 billion in Q1, suggesting possible plateauing in its flagship segment and rising competition in the domestic market (PRNewswire)(PRNewswire)
Data summarised monthly by Lightyear AI. Last updated on 3 Nov 2025.

NetEase Financial Performance

Revenues and expenses
QuarterlyAnnual
Q3 24
QoQ growth
Revenue
$37B
-39.75%
Net income
$45B
107.52%
Profit margin
37.65%
6.78%

NetEase Earnings Performance

Company profitability
QuarterlyAnnual
Q4 23
Q1 24
Q2 24
Q3 24
Q4 24
Actual
$3.69
$2.85
$2.45
$2.42
-
Expected
$3.55
$2.61
$2.05
$2.31
$3.94
Surprise
3.94%
9.20%
19.51%
4.63%
-
Data displayed above is indicative only and its accuracy or completeness is not guaranteed. Actual execution price may vary. Past performance is not indicative of future results. Your return may be affected by currency fluctuations and applicable fees and charges. Capital at risk.
Real-time US market data is sourced from the IEX order book provided by Polygon. After-hours US market data is 15 minutes delayed and may differ significantly from the actual tradable price at market open.

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